Reference
Sample Scene Suite
Look up syntax, contracts, layouts, algorithms, and exact behavior.
The sample scenes are not arbitrary; each stresses a different engine property. Stacked orbits stress parent rotation. Counter drift stresses competing component updates. Layered motion stresses folder nesting. Sweep and in-place arrays stress repeated entity construction. Square and star paths stress time-dependent component motion.
stacked orbits -> nested rotation composition counter drift -> opposing component fields layered motion -> multi-level folder transforms diagonal sweep -> repeated entity construction in-place array -> shared origin with varied transforms square/star paths -> scripted component trajectories
The site integration adds a second verification surface. The canvas shows whether motion is visually correct; the runtime tree shows whether the underlying hierarchy and transforms explain that motion.